

(Hoepfully this can happen, maybe even more to it)ġ0. X-Box 360 and PS3: Amount of racers in a race: 3-10. Original game: Amount of racers in a race: 3-8. Expand on the event customizations like laps, weapons, racers, etc. To potentially include content from Cars: Fast as Lightning or Cars: Daredevil garage.ĩ. Cars Playset Explore Hub, Races from Cars Playset, Races from Toy Box Speedway, Toy Box Speedway hub (possible), some building materials, Non playable characters (The King, Pace Car, Townscars), weapons, etc.)Ĩ. To include content from the Disney Infinity games (i.e. Trunkhov, Hugo, Double-decker bus, explosive truck, shooter gremlin, bumper gremlin, tractor, Generic cars from the sidelines, etc.)ħ. To make non-playable characters playable (i.e. Characters, Races, Stunt Mode, Best Lap Challenge, Thomasville Playground, Master Level Events, Cup Series, Custom Cup, Customizations like horns, undercarriage lighting colors, turbo boost colors and styles, etc. To include content from Cars 3: Driven to Win (i.e. To include Cars 2 DLC characters that were exclusive to the X-Box 360/PS3 versions.ĥ. To use textures and graphics from the X-Box 360 version of Cars 2 the videogame for all content.Ĥ. To have all characters unlocked by default.ģ. Offical Logo created by FabulousMSR2003ProductionsĬars Hi-Octane 2 (Unofficial title) GOALS:ġ.

While the project idea for this mod won't take place for a while (or at all), I decided to make a potential list of what to expect here.
